π΅οΈββοΈUsage
Approaching the Shop: When a player is near a shop location (defined in
Config.Shops), a help prompt appears showingConfig.ShopText. Pressing the interaction key (usually E) will trigger the shop UI.Purchasing Items: Within the shop UI, players can browse items by category (as defined by
Config.CategoryOrderandConfig.ShopItems). They can choose to pay either by cash or bank card. The script uses framework-specific methods (ESX or QBCore) to check funds and process the purchase.Custom Notifications: If custom notification functions are defined in
Config.HelpNotifyFunctionandConfig.NotifyFunction, those will be used; otherwise, the script falls back to the default notifications provided by your framework.Discord Integration: Upon server start, item prices are finalized (using
FinalizeItemPrices()) and a price update embed is sent to your Discord channel via the webhook inConfig.Discord.
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