FAQ / Troubleshooting

Q: Why am I taking damage near a beehive? A: You need to wear a beekeeper suit (or its item equivalent). If you fail to do so, bees sting you periodically until you leave or suit up.


Q: My beehive says I need frames or bees. A: Ensure you have enough beehiveframe items and the bees item in your inventory. The script checks these items before letting you place or finalize a hive.


Q: I don’t see the forest zones on the map. A: Use the forestscanner item to reveal them. The script then shows colored circles (ForestScanZones) so you know valid places to set up your hives.


Q: Seller won’t buy my honey. A: Check that the item name (e.g., honeyjar, cleanhoney) matches one in Config.Seller.ItemsToSell. You also need to sell in multiples of SellAmount if configured.


Q: My job or clothes keep resetting after I put on the beekeeper suit. A: The script uses a cloth-changing sequence. If you have conflicts with other clothing systems, ensure you revert or save outfits when finishing beekeeping tasks. Also, confirm SequenceStepsMale/SequenceStepsFemale aren’t overwriting permanent clothing data unless desired.


Q: I tried wearing a single beekeeper suit item (e.g., beekeeper_suit), but it doesn’t appear. A: If ClothingEnabled = true and you’re using SingleSuitItem (beekeeper_suit), verify that your code references that item correctly and that it’s recognized by your inventory or clothing system.


Q: I can’t place a hive in certain areas. A: The script might need a valid surface or the location must be within a ForestScanZones. Check if you’re inside the zone radius. If not, you’ll see an error message about not being able to place the hive.


Q: I get a message saying "Your inventory is full" but my inventory isn’t actually full. A: This usually means you haven’t added the required items to your database or your items.lua. Make sure all items from the script are correctly registered—otherwise, the script can’t add them to your inventory.

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