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  1. SCRIPTS
  2. Vehicle Shop

Configuration

Breaking down Config.lua, focusing on essential fields and how to customize them.

Below is an abbreviated example of Config.lua and associated localizations. Adjust or expand as needed. Notable Fields:

  • Language: Defines which locale block in Locales is used for text messages.

  • Shops: Each shop entry has a location, NPC configuration, camera positions, test drive coords, and multiple categories.

  • jobs: The job(s) allowed to open the shop. If you have jobs={"all"}, anyone can access it.

  • gradeRange: The min and max job grade that can see that category. E.g., {0,2} means job grade 0 to 2.

  • testDriveCoords & returnCoords: Where the player is sent to test the vehicle and then returned.

  • purchaseSpawnCoords: Where the purchased vehicle spawns if Config.SpawnVehicleOnPurchase is true.

  • PlateOptions: If useCustomPlateText=true, all purchased vehicles get the same plate text. Otherwise, the script builds a plate from a prefix, random letters/numbers.

  • UseOxmysql: If true, uses exports.oxmysql. If false, uses MySQL.Async.

Config = {

  Debug = false,
  Language = "en",      -- 'en', 'de', 'fr', 'es', 'it' ...
  UseOxmysql = true,    -- If you rely on oxmysql; else use MySQL.Async
  HideHudEvent = "",    -- Name of event to hide HUD, if desired

  SpeedUnit = "KM/H",   -- or "MP/H"
  WeightUnit = "KG",    -- or "LB"

  SpawnVehicleOnPurchase = true,  -- Instantly spawn purchased vehicle
  SaveVehicleToDatabase = true,   -- Write to DB
  SpawnClean = true,              -- Spawn with 0 dirt level
  SpawnFullFuel = true,           -- Full tank on spawn

  CustomPlateText = "RISKSHOP",   -- Fallback text if not generating random plates
  PlateOptions = {
    useCustomPlateText = false,
    customPlateText    = "RISKSHOP",
    prefix             = "RS",
    letters            = 2,
    numbers            = 3
  },

  MaxStats = {
    Speed   = 200,  -- For in-UI speed percentage
    Weight  = 3000,
    Braking = 100,
    Seats   = 4
  },

  Shops = {
    {
      label  = "Police Shop",
      coords = vector4(459.0816, -1017.2405, 28.1510, 81.7479),
      jobs   = { "police" },
      useMarker = true, markerType = 2, markerScale = { x=0.3, y=0.3, z=0.3 },
      markerColor = { r=0, g=0, b=255, a=150 },
      useNPC   = true,
      npcModel = "s_m_y_cop_01",
      useBlip  = true,
      blip     = { sprite=225, scale=0.8, color=38 },

      previewCoords     = vector4(449.7559, -981.1694, 43.0635, 91.2737),
      cameraCoords      = vector3(449.2968, -992.4048, 45.6916),
      cameraRot         = vector3(-10.0, 0.0, 2.0),

      testDriveCoords   = vector4(-1827.59, -2818.12, 13.31, 149.78),
      returnCoords      = vector4(455.9341, -1016.9967, 28.4024, 267.5273),
      purchaseSpawnCoords = vector4(463.0, -1015.0, 28.15, 90.0),

      defaultZoomDistance = 7.0,
      minZoomDistance     = 5.0,
      maxZoomDistance     = 25.0,

      categories = {
        {
          name = "PATROL (0-2)",
          gradeRange = {0,2},
          vehicles = {
            { spawnName="police", displayName="Police Cruiser", price=100, image="police.png", isElectric=false, livery=0 },
            { spawnName="police2", displayName="Police Buffalo", price=150, image="police2.png", isElectric=false, livery=1 },
            -- more vehicles...
          }
        },
        {
          name = "SPECIAL (3-5)",
          gradeRange = {3,5},
          vehicles = {
            { spawnName="fbi", displayName="FIB SUV", price=300, image="fbi.png", isElectric=false, livery=1 },
            -- more vehicles...
          }
        }
      }
    },
    -- Another shop, e.g. Medic Shop, Public Car Shop, Boat Shop, Airplane Shop ...
  }
}

Locales = {
  ["en"] = {
    pressE         = "Press E to open",
    shopText       = "Vehicle Shop",
    testDriveText  = "TEST DRIVE",
    notEnoughMoney = "You don't have enough money",
    purchasedVehicle = "You purchased the vehicle",
    notAllowed     = "You are not allowed here",
    rankTooLow     = "Your rank is too low",
    exitVehicle    = "Exit your vehicle first"
  },
  ["de"] = {
    pressE = "Drücke E zum Öffnen",
    -- ...
  },
  -- more translations...
}
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Last updated 2 months ago

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