# Usage

* **Starting a Match**
  * By default, players can type <mark style="color:red;">**`/tictactoe`**</mark> in chat to open the game UI.
  * Alternatively, if they have the **“TicTacToe Board”** item, they can use it (depending on your framework’s item usage logic).
* **Single-Player vs. Bot**
  * If no other players are invited (or no one accepts the invitation), players can challenge the script’s bot.
  * The <mark style="color:red;">`Config.BotDifficulty`</mark> setting determines how “smart” the bot is.
* **Multiplayer Invitations**
  * If two players are within <mark style="color:red;">`Config.Proximity`</mark> meters, one can invite the other for a match.
  * The second player may receive an on-screen prompt or chat message to **accept or decline**.
* **Ranking & Leaderboard**
  * After each win, the script updates the scoreboard with the victor’s new total.
  * Use <mark style="color:red;">`Config.MaxRankPlaces`</mark> to limit how many players appear in the top ranks.
* **Debug & Logs**
  * If <mark style="color:red;">`Config.Debug`</mark> = <mark style="color:red;">`true`</mark>, the script may print extra messages in the console (useful for diagnosing issues).
