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  • Key Features
  1. SCRIPTS

Weapon Market

Overview

The Weapon Shop Script offers a fully customizable market for buying weapons and gear on your FiveM server. Players can browse a diverse selection—from pistols, SMGs, and rifles to melee weapons and ammunition—with dynamic pricing that updates each server restart. The script integrates seamlessly with popular frameworks (ESX, QBCore, etc.) and comes packed with advanced features:

Key Features

  • Ammo Spawn & Weapon Handling: Weapons are spawned with ammo (if enabled) so players can immediately see their firepower—unless handled as inventory items, in which case the visible ammo count is disabled.

  • License Check: Optionally require a weapon license for purchases, ensuring that only eligible players can access certain firearms.

  • Dynamic Pricing: Prices can be defined as fixed values or set within a range to be randomized at each server start, keeping the economy fresh and unpredictable.

  • Payment Flexibility: Supports both cash and bank card transactions, with tailored notifications for each payment method.

  • Multiple Shop Locations: Easily configure multiple coordinates for your shop, complete with custom map blips and markers to guide players in the world.

  • Job Restrictions: Prevent specific jobs (e.g., police, ambulance) from accessing the shop, maintaining balance within the roleplay environment.

  • Map Blips & Markers: Customize the appearance of map icons and on-ground markers for shop locations, ensuring easy navigation.

  • Discord Integration: Automatically send a Discord embed with updated pricing and shop information upon server startup.

  • Custom Notifications & Localization: Customize in-game prompts, notifications, and support multiple languages (English, German, French, Spanish, etc.) for a tailored experience.

  • Framework Integration: Automatically detect or manually configure ESX, QBCore, or other frameworks so that weapon spawning, inventory management, and money transactions work flawlessly.

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Last updated 3 months ago

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