Configuration
Main Config (config.lua
)
config.lua
)Key Points
RS.Language
: Which language to pull from theLocales
table (en
,de
, etc.).RS.Framework
: Allows auto-detection of ESX/QBCore or manual selection.RS.marker
: Settings for markers (e.g., color, scale, draw distance).RS.notify
/RS.DisplayHelpText
: Replace these with your serverβs preferred notification/help display events if needed.RS.UseCustomProgressBar
: Iftrue
, usesRS.CustomProgressBar
methods instead of default progress bars.
Discord Config (dicsordconfig.lua
or similar)
dicsordconfig.lua
or similar)Key Points
WebhookURL
: For general notifications (e.g., price updates).AdminWebhookURL
: For logging sales or admin-related events.PriceUpdateEmbed
: Controls how price update messages appear in the Discord embed.
Farm Config (farmConfig.lua
)
farmConfig.lua
)Key Points
farmingPoints
: Each table entry is a separate βfarming areaβ on the map.type
:"
regular
"
or"
prop
"
. In"
prop
"
mode, you specify prop models to spawn.afkFarmingEnabled
: Whether players can let the script repeatedly farm for them until cancelled.itemsToFarm
: A list of potential items, each with anamount
and ararity
.requireVehicle
/a
llowedVehicle
: Iftrue
, players must be in or near a specified vehicle model (e.g.,tractor2
).enableToolRequirement
: Iftrue
, players need a specified item/tool in their inventory to farm.
Processor & Seller (RS.processor
, RS.seller
)
RS.processor
, RS.seller
)Key Points
RS.processor
: Where raw items (e.g.,kiesel
) get turned into processed items (sand
).processing_time
: how many seconds it takes to process.allowed_jobs
: only these jobs can use this station.
RS.seller
: NPC or location to sell processed items.min_price
/max_price
: dynamic price range.sell_time
: how long it takes to sell a batch.payment_type
: whether players get paid in cash, black money, or bank.
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